I guess I'll post something on here. This is the low poly model of the ship I have been working on.
When a stranger gives you nut dust, make peanut butter. Now more magical than ever! Finished works, WIPs, sketches, tutorials, anything is welcome!
Thursday, August 23, 2012
Monday, August 6, 2012
Undead Rogue
This is
what I did for my Character Creation for Games class at Gnomon.
It was based off of WoW concept art by rabbiteyes. I spent so much time
on the face, but it still doesn't look like the concept. She should look
more Asian? Grrr. There's also strange artifacts in the Marmoset renders on her pants and back that I couldn't get rid of. Anyone know how? I thought
about continuing to work on it and make the weapons and redo some of
the mapping, but newp. Onward! To something new. Yeessss.... yes
indeed.

Saturday, July 14, 2012
Tuesday, July 10, 2012
Thursday, July 5, 2012
Thursday, June 14, 2012
R-Type: Hard surface modeling
Before working on the Ferrari and my current environment this is what I had been working on and will get back to it. It is going to be a high poly model only using different techniques in creating different parts. Still a lot of things to model on it and making sure that all the big chunks of metal are broken down to several pieces.
Baby Shower Invitation
Wednesday, June 13, 2012
Friday, June 8, 2012
EDIT: I accidentally a word.
progress....sorta
so i guess I'll post some images of my latest project since some people seem to be curious on how it's going. I still have some work to do but it's coming along.
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